← Plan a Garden with GardenCAD

Lesson 5: Plant the Beds

Four ways to fill ground: one plant at a time, an area at spacing, a shaped patch, and the guided planter that Lesson 06 takes apart.

GardenCAD
Lesson 05
Self-paced Lesson 05 of 08
Plan a Garden with GardenCAD

Plant the beds

One at a time, an area at spacing, a single shaped patch, or the whole queue laid out for you.

Lesson
05 of 08
Lesson 05 · Plant the beds
Learning objectives
GardenCAD
02 · 07
By the end of this lesson

You will be able to do three things.

01
Place
Plants by hand: one at a time, or an area filled automatically at the species' spacing.
02
Choose
Between Individual and Patch, including a count of one for a hedge or a tree canopy.
03
Run
The guided planter, which lays your queue out across the beds you select.
Lesson 05 · Plant the beds
Individual against Patch
GardenCAD
03 · 07
Control · the fill dial
Individual or patch
Drawing a planting area gives you a dial. Which side you choose decides whether you get many objects or one, and it is not only about tidiness.
01
Individual scatters separate plants at the species' spacing. Each is its own object you can select and move.
02
Patch makes one managed region carrying a count, for sown ground where individual positions are fiction.
03
A patch with a count of one is a single shaped plant: a hedge, a tree canopy, a sprawling squash.
Lesson 05 · Plant the beds
Both routes
GardenCAD
04 · 07
Procedure · 5 steps

Filling a bed by hand and automatically

01
of 05
Mode
Slider to Plant
The same rail that drew regions now places plantings. Nothing else about the gesture changes.
Checkpoint · Reads Plant
02
of 05
Confirm
Check the active species
Everything you place inherits it. Changing species now is one click; changing it afterwards is a re-selection job.
Checkpoint · Right species
03
of 05
Single
Place one plant
The place-plant tool, or P, then click. For the specimen tree or the one plant whose exact position matters.
Checkpoint · P places one
04
of 05
Area
Draw and fill
Draw any geometry inside a bed. Set the Individual or Patch dial, adjust the count, then Enter to commit.
Checkpoint · Enter commits
05
of 05
Guided
Let the queue do it
Select one or more beds, choose guided plant, and the editor lays the queued species out across them.
Checkpoint · Queue placed
Lesson 05 · Plant the beds
What guided planting knows
GardenCAD
05 · 07
Key fact · Automation
Why Lesson 01 mattered

The planter puts tall plants where their own shadow falls out of the garden - which it can only know because you set north.

Source GardenCAD guided placement: spacing from the species record, shade side from the garden's compass bearing
Lesson 05 · Plant the beds
Four planting traps
GardenCAD
06 · 07
Common mistakes · 4 of them

What goes wrong, and what to do instead

What goes wrong
What to do instead
01 · Species Placing forty plants with the wrong species active, then reselecting every one to fix it.
Instead Check the active species in the rail before you commit a fill. It is one click before and a chore afterwards.
02 · Access Filling a bed edge to edge because the fill makes it effortless.
Instead Leave a way in. A bed whose middle you cannot reach does not get weeded, watered, or picked.
03 · Hedges Drawing a hedge as a structure because it is long and solid, and getting a wall that grows nothing.
Instead Draw it as a plant patch with a count of one. It shades like a hedge and counts as planting.
04 · Undo Disliking one bed's guided result and undoing the whole run.
Instead Guided planting works per selection. Reselect the one bed and run it again, or adjust a few plants by hand.
Lesson 05 · Plant the beds
Recap
GardenCAD
07 · 07
Recap · 3 takeaways
The lesson in three lines

What to remember

01
Planting is the drawing gesture with the slider moved. Nothing about the geometry or the keys changes.
Objective 01
02
Individual scatters objects; Patch makes one. A patch of one is a hedge, a canopy, or a sprawling squash.
Objective 02
03
Guided planting uses real spacing and the shade side from your compass. It is design, not scatter.
Objective 03
Read along Synthesized voice

This is the lesson everyone skips ahead to, and it is much easier than it looks because you already know the gesture. Putting a plant in the ground uses the same slider, the same geometries, and the same keys as drawing a bed did in Lesson two. All that changes is the mode. What is genuinely new here is that there are four different ways to fill ground and they suit different situations: placing single plants where position matters, drawing an area and letting the editor space them for you, making one shaped patch that stands for a hedge or a canopy or a sown bed, and handing the whole job to the guided planter, which reads your queue and lays it out across whichever beds you select. You can mix all four in one garden, and most real plans do.

Read along Synthesized voice

Three objectives. First, you will be able to place plants by hand: a single plant of the active species with the place-plant tool, or an area you draw which the editor fills at that species' spacing. Second, you will be able to use the Individual and Patch dial that appears when you draw an area, and say what each setting produces: Individual scatters separate spaced plants you can move one at a time, while Patch makes one managed region carrying a count. You will also know the trick of setting a patch count to one, which is how a hedge, a tree canopy, or a sprawling squash is drawn as a single shaped plant. Third, you will be able to run the guided planter, which takes the queue you built in the last lesson and distributes it across the beds you have selected.

Read along Synthesized voice

The dial that appears when you draw a planting area is the thing worth understanding here. Individual means the editor scatters separate plants across the area you drew, spaced according to the species, and each one is its own object you can select, move, or delete. That is what you want for a bed of lettuces where the exact positions matter and you might shuffle them. Patch means the whole area becomes one managed object carrying a count, which is what you want for a sown bed of carrots where the individual positions are fiction anyway. And then there is the case people do not expect: set a patch count to one, and you have a single plant whose drawn shape is its own footprint. That is how you draw a hedge along a boundary, a mature tree canopy, or a squash that will cover two square metres by August.

Read along Synthesized voice

Five steps covering both routes. First, set the slider to Plant. Second, confirm the active species in the rail, because everything you are about to place inherits it and changing it afterwards is more work than changing it now. Third, for a single plant, take the place-plant tool with P and click where it goes. Fourth, for a bed, draw an area with any geometry and the editor fills it at the species' spacing; set the Individual and Patch dial, adjust the count if you want it thinner or denser, and press Enter or the tick to commit. Fifth, for the whole plan at once, switch to the select tool, select one or more beds, and choose guided plant. The editor reads your queue and distributes the species across the beds you chose, respecting spacing and putting taller things where their shadow falls out of the garden rather than across it.

Read along Synthesized voice

Here is the thing about the guided planter that is worth saying plainly, because it changes how much you trust it. It is not scattering plants at random inside your bed outlines. It knows the spacing of every species in your queue, so it will not put things closer than they want to be. It knows the mature height of each one, and it knows which edge of your garden the shade falls towards, because you set north in Lesson one. So it puts tall things where their own shadow lands outside the garden rather than across the beds behind them. That is a real design decision being made for you, and it is only correct because of the site setup you did at the very beginning. A guided plan on a garden with no orientation is guesswork wearing a confident face.

Read along Synthesized voice

Four things that go wrong. People place forty plants with the wrong species active and then have to select and change every one: check the rail before you commit, not after. People fill a bed edge to edge because the tool makes it easy, and end up with a plan they cannot walk into: leave access, because a bed you cannot reach the middle of does not get weeded. People try to draw a hedge as a structure because it is long and solid, which gives them a wall that casts a hard shadow and grows nothing: it is a patch of one. And people run the guided planter, dislike one bed's result, and undo the whole thing: it works per selection, so just select that bed and run it again, or fix the few plants by hand.

Read along Synthesized voice

Three things. Planting reuses the drawing gesture exactly, so the only thing that changed from Lesson two is the mode slider. The Individual and Patch dial is the real decision when you fill an area, and a patch with a count of one is how you draw a hedge, a tree canopy, or anything whose drawn shape is its own footprint. And guided planting is not a random scatter: it uses the spacing from the species record and the shade direction from the compass bearing you set in the first lesson, which is why the setup work at the start pays off here rather than earlier. You now have a planted garden. The next lesson goes back to that list and plants the rest of it for you, one reasoned suggestion at a time.

Download MP4 4m 46s, 4.8 MB Watch offline. Audio is embedded; one keyframe per slide so seeking jumps cleanly.

Are you sure?