← Plan a Garden with GardenCAD

Lesson 3: Trace What Is Already There

Drop a photo behind the canvas, set it to true scale by measuring something in it, trace on top, and constrain the trace to exact lengths and square corners.

GardenCAD
Lesson 03
Self-paced Lesson 03 of 08
Plan a Garden with GardenCAD

Trace what is already there

A photo behind the canvas, one thing in it you know the size of, and a plan at true scale.

Lesson
03 of 08
Lesson 03 · Trace what is there
Learning objectives
GardenCAD
02 · 12
By the end of this lesson

You will be able to do three things.

01
Place
A reference image behind the canvas: a photo, an aerial screenshot, or a scanned plan.
02
Scale
The drawing to reality by measuring something in the picture whose real size you know.
03
Constrain
The trace to exact lengths and square corners, instead of to wherever you clicked.
Lesson 03 · Trace what is there
Why scale first
GardenCAD
03 · 12
Key fact · Scale
One measurement fixes everything

An unscaled plan will tell you that eight plants fit where five do, confidently and specifically.

Source GardenCAD spacing model: plant spacing and mature size are stored in real world units
Lesson 03 · Trace what is there
Tracing an existing garden
GardenCAD
04 · 12
Procedure · 5 steps

From a photograph to a scaled plan

01
of 05
Find
Get an image
An aerial map screenshot, a photo from an upstairs window, or a scanned survey drawing. Straight down beats an angled view.
Checkpoint · Image in hand
02
of 05
Place
Drop it on the canvas
The image tool, or the I key. It lands centred on your click, behind everything else, and you can drag it into position.
Checkpoint · I places an image
03
of 05
Scale
Measure something you know
Dimension tool. Click across a thing in the photo whose real size you know, type that size, and the picture resizes to match. A blue picture marker beside each end means it is bound to the photo.
Checkpoint · Photo at true scale
04
of 05
Trace
Draw the fixed features
Back to Region mode. House, fences, paths, and mature trees. Hold Shift while clicking to snap an edge to horizontal or vertical.
Checkpoint · Shift squares an edge
05
of 05
Check
Measure a second known thing
A second dimension, on something else you know. Read it, do not type into it. If it agrees, the scale is right.
Checkpoint · Scale verified
Lesson 03 · Trace what is there
A traced site, end to end
GardenCAD
05 · 12
Worked example · Capitol mall
Measure the dome, then trace
An aerial photo, one declared distance across something in it, a check against a second landmark, a three-click trace, and three constraints that make the trace exact.
01
The dome is 90 ft and the photo is whatever that makes it. Both ends in open photograph is what binds them to the picture, and a blue marker beside each end says so while the dimension is selected.
02
The 430.57 ft on the building is the proof, against a published 434. Read it; typing into it would force agreement instead of testing for it.
03
113.14 ft on the third side is 80 x root 2. It comes out only because the corner really is square and both legs really are 80.
Lesson 03 · Trace what is there
Say what you know
GardenCAD
06 · 12
Key concept · Constraints
A dimension can drive the shape
Definition
Type a value into a dimension and it stops reporting and starts driving: the edge becomes that length and stays that length. Type 90 into a corner's angle and the corner squares and stays square. A horizontal or vertical dimension on an edge also holds that edge on its axis, so a squared corner and two lengths pin one shape instead of a family of tilted ones.
In the room
Two 80 ft legs and a squared corner make the third side 113.14 ft, whatever order you added the three constraints in. Measure it and see. If it reads 113.14 the constraints landed; if it reads a couple of feet long, one of them did not. - Lock a length: Dimension tool, click both ends of the edge, type the value. Square a corner: Dimension tool in Angle mode, click the corner, type 90.
Lesson 03 · Trace what is there
Making a trace exact
GardenCAD
07 · 12
Procedure · 5 steps

From roughly right to actually right

01
of 05
Draw
Trace it roughly
Region mode, click the corners. Hold Shift while clicking to snap an edge to horizontal or vertical instead of correcting it afterwards.
Checkpoint · Shift snaps an edge
02
of 05
Square
Say which corners are square
Dimension tool, Angle mode, click the corner, type 90. The corner squares and holds, and the shape re-settles around it.
Checkpoint · 90 badges the corner
03
of 05
Lock
Say what the edges measure
Click an edge’s two ends and type its length. Horizontal or Vertical also holds that edge on its axis, which is usually what you mean.
Checkpoint · Edges driven
04
of 05
Read
Check something you did not type
On a squared shape the remaining side is arithmetic. Measure it and compare. This is the only test that the constraints all landed.
Checkpoint · Third side agrees
05
of 05
Fix
Add what is missing
A dimension the drawing cannot satisfy shows a warning triangle on its label. Order does not matter, so just add the constraint you left out.
Checkpoint · No warnings left
Lesson 03 · Trace what is there
Line, arc, and curve
GardenCAD
08 · 12
Key concept · Segment types
A polygon's sides need not be straight
Definition
Every side of a drawn shape is a segment, and a segment is a line, an arc, or a cubic curve. A line runs straight to the next point. An arc bends to it along a circle the editor picks. A cubic curve bends the way you pull it. A single shape can mix all three, and a shape traced over a real site usually has to.
In the room
The wedge on the last slide has a straight third side, and the path it cuts across is not straight. Three clicks and three constraints got the plan exact enough to build from. An arc on that edge gets it right. - Line is the default, and the L key. Arc is the A key, or the Arc button beside your last point. Drag while you click, and the arc becomes a curve you shape yourself.
Lesson 03 · Trace what is there
Curving an edge as you draw
GardenCAD
09 · 12
Procedure · 5 steps

One shape, three kinds of edge

01
of 05
Start
Place the first point
Region mode, Polygon geometry, and one click. The Line and Arc toggle appears beside the point you just placed, and only while a shape is open.
Checkpoint · Toggle showing
02
of 05
Arm
Say the next edge curves
Press A, or click Arc. It arms one segment, not a mode: the edge after the curve goes back to being whatever the toggle says then.
Checkpoint · Segment armed
03
of 05
Click
Let the arc continue a straight run
The arc leaves the previous segment in the direction that segment was travelling. Approach a curve along the straight path that feeds it and the arc lands on the curve with nothing to aim.
Checkpoint · Tangent for free
04
of 05
Drag
Or shape the curve yourself
Hold the button down as the point lands and pull. The segment becomes a cubic curve and the pull sets the direction it arrives from. Under about five pixels of movement it stays an arc.
Checkpoint · Drag curves it
05
of 05
Close
Back to straight, then close
Press L, or click Line, then click your first point. Closing while Arc is lit curves the closing edge too, which is occasionally what you want and usually a surprise.
Checkpoint · Shape closed
Lesson 03 · Trace what is there
Three edges, one photograph
GardenCAD
10 · 12
Worked example · Capitol mall
Straight, tangent, or pulled by hand
The same aerial at the same scale, with three beds traced side by side: straight lines, a circular arc, and a curve pulled out by hand.
01
The lawn panel is a rectangle on the ground. Four clicks in Line mode, and nothing cleverer is needed.
02
The west corner goes up the straight walk first. An arc continues the segment before it, so it lands on the paving unaimed.
03
The east corner has no straight run to continue. An arc falls back to a half circle fifty feet out, so the drag is what lands it.
Lesson 03 · Trace what is there
Decide what is worth tracing
GardenCAD
11 · 12
Reflect · 2 minutes
Before you draw anything

What on your plot is genuinely fixed, and what are you just used to?

Prompt 01
House, boundaries, mature trees: fixed. Sheds, raised beds, shrubs you might remove: not fixed.
Prompt 02
Which of the fixed things cast shade? Those are the ones that change planting decisions.
Prompt 03
What can you actually measure? If nothing in the image has a known length, go and measure something.
Lesson 03 · Trace what is there
Recap
GardenCAD
12 · 12
Recap · 3 takeaways
The lesson in three lines

What to remember

01
Trace rather than remember. An image behind the canvas removes a whole category of error for two minutes of work.
Objective 01
02
Scale from something in the picture whose size you know. The frame's own width is the measurement nobody has.
Objective 02
03
Constrain what you know. A trace is worth about two feet; a dimension is worth exactly what you type.
Objective 03
Read along Synthesized voice

Most people planning a garden are not starting from bare earth. There is already a house, a fence line, a path, a tree that is not going anywhere, and the job is to plan around them. Drawing all of that from memory is slow and it is wrong in ways you will not notice until something does not fit. This lesson is the shortcut: drop an image behind the canvas, tell the editor how big one thing in it really is, and trace. The measurement is the part people skip and it is the part that matters, so we will spend most of the lesson on it. And the thing you measure does not have to be the picture's own edge. It can be anything in the photograph whose real size you know: a fence panel, the long side of your house, or, in the example we are going to use, the dome on the Minnesota State Capitol, which is ninety feet across. There is no special tool for it. Measure across the thing with the dimension tool and type its real size.

Read along Synthesized voice

Three objectives. First, you will be able to place a reference image on the canvas: a phone photo taken from an upstairs window, a screenshot of an aerial map, a scanned survey drawing, or a sketch on graph paper. Second, you will be able to set the drawing to true scale by measuring something inside that image and telling the editor how long it really is. Third, you will be able to trace the fixed features on top of it, and make the trace exact rather than approximate, using two constraints: a length on an edge and a right angle at a corner. That third one is the new tool in this lesson. The drawing gesture you already know puts the shape roughly where it belongs; the constraints are what make it agree with the tape measure.

Read along Synthesized voice

This is the sentence to remember from this lesson. A plan that is not at true scale is a sketch, and a sketch will happily tell you that eight tomato plants fit in a bed that holds five. Spacing is the whole reason the editor knows anything useful about planting density, and spacing is measured in real units, so a drawing whose units do not correspond to anything on the ground produces confident, specific, wrong answers. Scaling is one measurement. Find something in the picture whose real length you know, measure across it, and type that length. The picture resizes around what you measured and everything else follows. From then on every number the editor gives you is a number about your actual garden.

Read along Synthesized voice

Five steps. First, take or find your image. An aerial screenshot from a map service is easiest; a photo from an upstairs window works if the plot is small; a survey drawing is best of all if you have one. Second, place it: the image tool, or the I key, drops it on the canvas behind everything else, centred where you clicked. Third, scale it, and this is the step to slow down on. Take the dimension tool and click across something in the photograph whose real size you know, then type that size. Both clicks land in open photograph, and that is what makes them stick to the picture rather than to the ground. A small blue picture marker beside each end is how you can tell, and like a corner's right-angle mark it shows while you are placing or while the dimension is selected. Anything you have already traced wins the click, so a dimension only attaches to the photo when nothing else could have been meant, and locking the image stops it happening at all. The photo rescales around the middle of what you measured, so the thing you just measured stays put while the frame grows around it. Fourth, trace: back to Region mode, and draw the fixed features on top. Hold Shift as you click and the edge snaps to horizontal or vertical, which is the easiest way to get a straight run straight. Fifth, check. Measure a second thing whose real size you know, and read it, do not type into it. Pick the longest thing you can name for both, because the error in your clicking divides by the span: a fifty-pixel dome is good to a few per cent, a two-hundred-pixel building to about one.

Read along Synthesized voice

Here is the whole thing on one site. This is an aerial of the Minnesota State Capitol, and the job is a lawn wedge on the mall below the steps. Watch the order. The photo goes down first and lands ten feet wide, which is nothing, because the editor has no idea what it is looking at yet. Then the dome. It is ninety feet across, that is a published number, and two clicks across it and the word ninety turn the picture into a city block at true scale. While you are placing it, each end carries a small blue picture marker saying the measurement is on the photograph rather than on the ground. Then the check, which is the part worth copying: a second dimension along the building itself, which is four hundred and thirty-four feet long by its own figures, reads four hundred and thirty and a half. Nothing was typed into that one. It is a read-out, and it is the only evidence the scale landed. Only then does the tracing start. Down the west walk and along the cross walk with Shift held, so each leg lands on its axis instead of keeping the lean it was clicked with, then close. And then the constraints, which are what make it a plan rather than a sketch. A right angle on the corner, eighty feet on each leg, and the third side reads a hundred and thirteen point one four, which is eighty times root two. That is arithmetic the drawing cannot fake: it comes out only if all three constraints really landed. The picture here carries no markers, because nothing in it is selected. From here it is an ordinary bed, which lesson five fills.

Read along Synthesized voice

A trace is only ever as good as your clicking, and your clicking is worth about two feet on a satellite photo. That is fine for a hedge and useless for a raised bed you are going to build out of timber. So the editor lets you say what you know instead of clicking it. Two things, and between them they cover most of what a garden is made of. A dimension on an edge: click its two ends, type a length, and the edge becomes that length. A right angle on a corner: click the corner, type ninety, and the corner squares. What makes these constraints rather than measurements is that the geometry moves to satisfy them, and keeps satisfying them. Change one and the others still hold. And here is the part that used to bite: a horizontal or vertical dimension placed on an edge holds the edge on its axis as well as sizing it. Without that, a square corner and two lengths describe a whole family of tilted shapes rather than one shape, and which one you got depended on the order you added them in. It does not any more.

Read along Synthesized voice

Five steps, and this is the sequence to copy for anything you trace. One: draw it roughly. Click the corners in Region mode, and hold Shift on any edge that is meant to be straight up or straight across, which snaps it to the axis and saves you correcting it later. Two: square the corners you know are square. Dimension tool, choose Angle from the little arrow beside it, click the corner, type ninety. That does not store an angle, it puts the right-angle badge on the corner, which is the same constraint the badge on the canvas toggles. Three: lock the lengths you know. Click both ends of an edge and type its length. Pick Horizontal or Vertical for an edge that runs along an axis, because that kind also holds the edge on the axis. Four: read something back that you did not type. On a right-angled shape the third side is arithmetic, so measure it. Five: if it disagrees, one constraint is missing rather than wrong, and the dimension that is not being met carries a warning triangle telling you which. Add the missing one and the shape settles.

Read along Synthesized voice

Every edge you have drawn so far has been straight, and most of what is worth tracing is not. Paths curve. Beds curve. The diagonal path that the wedge's third side cuts across curves, and the trace we just made quietly pretended it did not. So here is the rest of the polygon tool. Each side of a shape is a segment, and a segment comes in one of three kinds. A line is what you have been drawing: straight from the last point to the next. An arc bends between those two points along a circle, and the editor works out which circle. A cubic curve bends the way you pull it, and you pull it with the same click that places the point. Nothing forces a shape to pick one kind and stay with it. One bed can be three straight sides and one long sweep, which is what a bed along a curving path actually looks like. The next two slides are the button, the key, and the gesture.

Read along Synthesized voice

The toggle only exists while you are drawing. Place the first point and it appears beside your last one: two words, Line and Arc, with Line lit. Press A, or click Arc, and the next click adds a curved edge instead of a straight one. That next click is where it gets clever. The arc leaves your last segment travelling in the direction that segment was already travelling, so if you walk up a straight path and then ask for a curve, the curve continues the path. You do not aim it. There is nothing to aim. If there is no straight run to continue, the editor has nothing to work from and falls back to a half circle, which is almost never the curve you wanted. That is what the drag is for. Hold the button down as you place the point, and pull. A handle comes out of the point, the segment becomes a cubic curve, and the direction you pull is the direction the curve arrives. Let go when it sits on the edge you are tracing. Press L, or click Line, to go back to straight sides, and close the shape on your first point.

Read along Synthesized voice

Three beds, one photograph, one kind of edge each. The photograph is scaled the same way as the last one, from the dome, so these three are at true scale before a single point is placed and the lengths below them are real. The lawn panel on the left is a rectangle on the ground, so it is four clicks in Line mode and nothing else. Straight features do not need anything cleverer, and reaching for a curve here would only make work. The middle bed is the walk corner. Watch the order: up the straight path first, then Arc, then the far end of the curve. Because the arc continues the run it was given, it lands on the paving by itself, and nothing was aimed. That is the whole trick, and it is why the approach matters more than the click that follows it. The bed on the right is that same corner mirrored, and it is the case the arc cannot help with, because the curve is that shape's first edge. There is no previous segment to continue, so the arc falls back to a half circle that misses the path by fifty feet. You can see it appear for a moment, which is worth watching for: it is the editor telling you it had nothing to go on. Then the drag replaces it: hold the button down as the point lands, pull down, and the curve settles onto the paving. Same photograph, same scale, three different edges.

Transcript

Two minutes of thinking before you trace anything, because the commonest waste of time in this lesson is tracing too much. Ask yourself what on your plot is genuinely fixed. The house is fixed. A boundary fence is fixed. A mature tree is fixed for planning purposes even if you dislike it. A shed might not be; a raised bed certainly is not; a shrub you are considering removing is not. Then ask which fixed things actually cast shade, because those are the ones that will change your planting decisions, and something at ground level like a paved path changes almost nothing about light. And finally ask what you can actually measure, because that is what fixes your scale. If nothing in the image has a length you can be sure of, go and measure something before you start.

Transcript

Three things. Trace rather than remember: an image behind the canvas costs a couple of minutes and removes an entire category of error from your plan. Scale from something in the picture, not from the picture's own edge, because the size of the frame is the one measurement nobody has and the size of a thing in it is the one everybody does. And constrain what you know, because a trace is worth about two feet and a dimension is worth exactly what you type. You now have a scaled site with its fixed features on it, at lengths you can build from, which is the point at which planning actually begins. The next lesson leaves the drawing tools alone entirely and goes to the plant library, to decide what is going to grow in the ground you have just drawn.

Are you sure?